TCG Card: 3D Store Simulator
TCG Card: 3D Store Simulator - Play Online
Ever wanted to run your own trading card shop without the risk of going bankrupt in real life? This is basically a chill business simulator mixed with the dopamine rush of opening card packs. You're managing a TCG store from the ground up—stocking shelves, setting prices, ringing up customers, and even battling with the cards you collect. It's an endless loop that's perfect for browser play, aimed squarely at teens and anyone who misses the glory days of hanging out at their local card shop.
Key Features
- Full Shop Management: Stock shelves with card packs, sleeves, and individual cards—then watch customers browse and buy.
- Card Collection Album: Build your personal collection and assemble decks for strategic battles.
- Endless Progression: No campaign end—just keep expanding your shop, unlocking rarer inventory, and attracting more customers.
- Low-Spec Friendly: Simple Unity graphics mean it'll run on older PCs and most browsers without stuttering.
How to Play TCG Card: 3D Store Simulator
The loop is simple to grasp but weirdly addictive once you get rolling.
Stock Your Shelves and Set Prices
You start by ordering inventory—booster packs, card sleeves, display cases. Once they arrive, you manually place them on shelves and slap price tags on everything. Pricing is key: go too high and nobody buys, too low and you're bleeding money. You move around in first-person, clicking items to stock them and adjust prices with simple menus.
Serve Customers and Ring Up Sales
NPCs wander into your shop, browse the shelves, and bring items to the checkout counter. You scan each product (they highlight in green when selected), bag them up, and collect the cash. It's satisfying in that mundane, "I'm doing a job" kind of way. Some customers even stick around to play card games at the tables in your shop, which adds a bit of life to the scene.
Expand and Battle with Your Collection
Profits go toward buying more inventory and upgrading your shop layout. But here's the hook: you can also crack open packs for yourself, add cards to your personal album, and build decks for battles. The card battle system is basic but gives you something to do besides just retail work. Win battles to unlock rarer cards and flex your strategic skills.
Who is TCG Card: 3D Store Simulator for?
This is aimed at younger players and casual sim fans who find comfort in repetitive tasks. If you loved games like Supermarket Simulator or those cozy shop management games, this scratches the same itch but with a TCG twist. It's safe, non-violent, and you can zone out while playing. Not for adrenaline junkies—this is slow-burn satisfaction, not edge-of-your-seat action.
The Gameplay Vibe
Honestly? It's super chill and a bit generic. The graphics are that flat, mobile-grade Unity look—clean enough but lacking any real polish or personality. Lighting is basic, character models look like they came from an asset pack, and there's noticeable aliasing on shadows. The audio is forgettable background music that loops without much variety. But if you're into the meditative grind of organizing shelves and watching numbers go up, it delivers exactly that. It's the kind of game you play while listening to a podcast or winding down after a stressful day.
Technical Check: Saves & Performance
The game auto-saves your progress using browser cache, so as long as you don't wipe your browsing data, you'll pick up right where you left off. Performance-wise, it's light—runs smoothly even on lower-end hardware thanks to the simple visuals. No lag spikes during my sessions, and load times between restocks are nearly instant.
Quick Verdict: Pros & Cons
A solid time-waster if you're into low-pressure management sims and card collecting.
- ✅ Pro: Relaxing gameplay loop with no stress or fail states.
- ✅ Pro: Dual appeal—you get shop management and card battles in one package.
- ❌ Con: Visuals feel cheap and repetitive; it's clearly riding the coattails of bigger simulator games without adding much originality.
Controls
Responsive enough for what the game asks of you—nothing fancy, just point-and-click efficiency.
- Desktop: WASD to move, mouse to interact with shelves, products, and menus. Left-click to select and scan items at checkout.
- Mobile: Touch controls with on-screen joystick for movement and tap-to-interact for stocking and sales.
Release Date & Developer
Developed by CyberNex Studios and released on December 26, 2024.




