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Super Slime: Eat everything around - Play Online
Ever played Katamari Damacy or those io games like Hole.io? This is that vibe, but you're a cute blob demolishing entire cities. You start tiny, munching on mushrooms and apples, and before you know it, you're swallowing cars, houses, and entire neighborhoods. The goal is simple: eat everything smaller than you, grow massive, and take down a giant boss at the end. It's hypercasual destruction at its finest—addictive, agile, and weirdly satisfying to watch buildings disappear into your gooey mouth.
Key Features
- Scale-Based Progression: Start eating berries, end up devouring skyscrapers—the growth curve is wild.
- Zero Download Required: Runs directly in your browser on any PC or mobile device without installation.
- Boss Fight Finale: Each level ends with a showdown against a giant monster using the mass you've collected.
- Timed Chaos: Race against the clock to consume as much as possible before facing the final enemy.
How to Play Super Slime: Eat everything around
Getting started is stupid easy, but maxing out your size before the timer hits zero? That's where it gets tricky.
Start Small, Eat Smaller
You control a blob that moves across colorful low-poly environments. On desktop, hold the left mouse button and drag to move. On mobile, swipe with your finger. The mechanic is dead simple: you automatically consume anything smaller than your current size. Mushrooms, fruits, pigeons—if it's tinier than you, it's lunch. Each snack gives you XP, shown as floating green numbers, and fills your level bar at the top of the screen.
Size Up or Get Stuck
Here's the catch: you cannot eat objects bigger than you. Early on, trees and fences are off-limits. But level up a few times, and suddenly those same trees become bite-sized. The game constantly teases you with larger targets you can't touch yet, pushing you to hunt down smaller items to bulk up. Miss too many easy targets or waste time wandering, and you'll hit the time limit before reaching a competitive size for the boss.
Defeat the Boss Before Time Runs Out
Every stage ends with a giant enemy monster spawning. Your final size determines if you win or lose. If you've been efficient, you'll tower over the boss and eat it in seconds. If you slacked off? You're toast. The boss doesn't fight back with complex mechanics—it's purely a size check. Think of it like a progress report: did you eat enough, or did you waste time?
Who is Super Slime: Eat everything around for?
Perfect for casual players who want instant gratification without learning complex controls. If you've got 5 minutes on the bus or between meetings, this scratches that "number go up" itch. Kids will love the cute blob design and colorful environments—there's no blood or violence, just goofy destruction. It's not for hardcore gamers looking for depth; this is pure popcorn entertainment. You won't be challenged mentally, but you'll zone out hard trying to beat your previous size record.
The Gameplay Vibe
It's fast, frantic, and oddly zen at the same time. You're constantly moving, vacuuming up objects with satisfying pop sounds and watching numbers tick upward. The visuals are super basic—flat colors, minimal shading, no fancy effects—but that's intentional. It runs butter-smooth even on old hardware because of the low-poly aesthetic. The music is generic upbeat loops that fade into the background after a few minutes. Honestly, I muted it and threw on a podcast. The sound effects carry the satisfaction anyway—every gulp and level-up ding keeps you hooked.
Technical Check: Saves & Performance
The game saves your progress automatically using browser cache, so you can close the tab and pick up where you left off—just don't clear your browsing data or you'll lose everything. Performance-wise, this runs on a potato. The low-poly graphics and simple physics mean even older phones and budget laptops handle it without lag. I didn't notice a single framerate drop across multiple levels, which is rare for browser games.
Quick Verdict: Pros & Cons
A mindless time-killer that nails the "one more round" addiction loop.
- ✅ Pro: Instant action—no tutorials, no menus, just jump in and start eating.
- ✅ Pro: Satisfying progression curve from tiny blob to city-destroying kaiju.
- ❌ Con: Gets repetitive fast—every level is the same formula with different environmental skins.
Controls
Responsive and lag-free. The drag-to-move system works perfectly on both platforms.
- Desktop: Hold left mouse button and drag to move the slime.
- Mobile: Swipe your finger across the screen to control direction.
Release Date & Developer
Developed by GingerPlay and released on January 1, 2023. They've got a track record of quick, hypercasual browser games, and this fits that mold perfectly.

