





Fruit Merge: Juicy Drop Game
Hidden Object: Clues and Mysteries
Hazmob FPS: Online Shooter
Playground Man! Ragdoll Show!
Piece of Cake: Merge & Bake
Sprunki World Online RP - Play with Friends!Old Green-Yellow War
Old Green-Yellow War - Play Online
Ever wanted to command hundreds of soldiers in a Revolutionary War battlefield? Old Green-Yellow War throws you into massive 18th-century battles where you'll fire cannons, lead formations, and charge on horseback through clouds of musket smoke. It's a one-player historical FPS/strategy hybrid built in Unity—think Mount & Blade meets a indie history textbook. The graphics are bare-bones, but the scale is impressive: you're watching (and fighting in) battles with hundreds of soldiers firing in synchronized volleys. Command your green-coated troops, unleash cannon fire, or grab a flintlock and join the line yourself.
Key Features
- Massive Battles: Hundreds of AI soldiers fighting simultaneously on the battlefield.
- Multiple Perspectives: Switch between first-person shooter mode and strategic overhead camera views.
- Authentic Period Weapons: Flintlock muskets, cannons, and mounted combat with realistic reload times.
- Tactical Command: Direct entire formations or dive into the chaos as a single soldier on foot or horseback.
How to Play Old Green-Yellow War
The learning curve is gentle, but mastering line tactics takes patience. Here's how battles unfold:
Position Your Forces and Take Command
You start by choosing your battle size in the main menu—pick how many soldiers you want in the fight. Once you're in, use W/A/S/D to move around the battlefield. You can observe from a distance or march right into the front lines. The mouse controls your camera, so you can scan the entire battlefield and spot enemy formations before they spot you.
Execute Coordinated Volleys
This isn't a run-and-gun shooter. You aim your flintlock musket with the mouse and fire with the left mouse button, but here's the kicker: reload times are brutally realistic. After each shot, you're waiting while your soldier goes through the loading animation. Line up with your troops, fire in unison, and watch the smoke billow across the field. Cannons work similarly—devastating when they hit, but slow to reposition.
Adapt and Survive the Chaos
As the battle progresses, formations break down. You'll see cavalry charging through the flanks, soldiers dropping around you, and smoke obscuring everything. Your goal is simple: eliminate the enemy force. You can mount a horse for mobility (the view changes to show the horse's ears in front of you), command reinforcements, or hold a defensive position behind wooden barricades. Victory comes from outlasting the opposing army.
Who is Old Green-Yellow War for?
This is for hardcore history buffs and tactical shooter fans who care more about authenticity than polish. If you loved games like Holdfast: Nations at War or Mount & Blade: Napoleonic Wars, you'll appreciate the period-accurate reload mechanics and formation gameplay. It's not for casual players expecting fast action—battles are methodical and slow. But if you geek out over Revolutionary War tactics and want to experience what line infantry combat actually felt like (minus the death), this scratches that niche itch.
The Gameplay Vibe
It's slow, deliberate, and surprisingly tense. The visual style is extremely low-poly—flat textures, basic character models, and simple terrain. There are no shadows on soldiers, and the smoke effects are basic billboarding particles. Honestly, it looks like an early Unity project or a student dev's first attempt at a battle sim. But once you're standing in formation, hearing dozens of muskets crack in unison, watching the enemy line across the field… there's something immersive about it. The audio does heavy lifting here. It's meditative in a weird way—you're not twitching around corners like in CS:GO. You're standing, aiming, firing, reloading. Rinse and repeat. The pacing feels educational, like you're learning why 18th-century warfare was so bloody and inefficient.
Technical Check: Saves & Performance
The game runs in your browser and doesn't appear to save progress between sessions—each battle is a standalone match you configure from the main menu. There's no campaign or unlockables to track. Performance-wise, it's surprisingly smooth even with hundreds of units on-screen, likely because the models are so simple. If your PC can run Unity WebGL games at all, this will work. No high-end GPU needed. Just don't expect it to look pretty.
Quick Verdict: Pros & Cons
A fascinating historical experiment that prioritizes scale and authenticity over everything else.
- ✅ Pro: Hundreds of soldiers fighting simultaneously—the scale is genuinely impressive for a browser game.
- ✅ Pro: Realistic reload mechanics and line tactics make you appreciate how brutal old-school warfare was.
- ❌ Con: Graphics are painfully outdated—even for an indie game, the visuals feel placeholder-level.
Controls
Keyboard and mouse only—no touch support. Movement feels a bit floaty, but aiming is functional.
- Desktop: W/A/S/D to move, Mouse to look and aim, Left Mouse Button to fire.
- Mobile: Not supported—this is strictly a PC/desktop game.
Release Date & Developer
Developed by GMD and released on November 13, 2024. It's a recent indie release, so expect rough edges and minimal updates.

